AVAR STUDIOS

Melbourne · Digital Studio

Vedanti Pawar

03 · 2025· Solo Designer

GeoQuest

Category

UX/UI Design · Game Design

Services

UI Design

Interaction Design

Game UX

GeoQuest

The Challenge

Design a game UI that is visually engaging, teaches mechanics naturally through play, and works equally well on desktop and mobile.

The Outcome

A complete UI system with onboarding, gameplay, results, and leaderboard screens — fully prototyped in Figma with interactive transitions.

GeoQuest is an educational geography game where players identify countries, capitals, and landmarks within a time limit. The project was a self-directed game design challenge to explore UI patterns outside of typical product design — how do you create tension, reward, and delight through screen interactions?

The game UI needed to feel fast and satisfying. I designed a system of micro-interactions: correct answer pulses, wrong answer shakes, a progress bar that drains in real time. The onboarding flow introduces mechanics progressively so players never feel overwhelmed.

The visual language is dark and cartographic — muted map tones with bright highlight accents. The leaderboard and achievement system were designed to encourage replay without feeling coercive.

Game UIFigmaMotion DesignInteraction Design

Project Screens

GeoQuest screen 2
GeoQuest screen 3
GeoQuest screen 4
GeoQuest screen 5
GeoQuest screen 6
GeoQuest screen 7
GeoQuest screen 8
GeoQuest screen 9
GeoQuest screen 10
GeoQuest screen 11
GeoQuest screen 12
GeoQuest screen 13

Next Project

Zentum

Want to work together?

Get in Touch